Relation • Ship
Initially the audience witnesses evocative gestural performance animation of the main character, “Fish Bone Queen,” giving away precious gifts from her own body. Upon entering the virtual reality environment, the viewer is immersed in a living bodyscape. This idea mirrors the perceived natural world and fluctuations in human relationships. This project is originally designed to be displayed in an installation setting as a Stop-motion film and 3 VR headsets which provide 3 different immersive experiences inside the main character.